OpenBlackBox

 

                                       The inside is no longer the Dark side
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About

OpenBlackBox is an open source modular signal processing framework written in C#, accelerated by GPU shaders.

Currently it can be used for imaging tasks such as batch processing, or procedural texture generation, but the goal is to support sound, 2D vector graphics, 3D geometry, XAML and video. Windows only, but might be ported to Mono in the future.

Used as the processinsg engine in paint application PaintLab

Recent news

2006-07-06      Update

I'm not a blogging addict, I'm a code junkie. So although there have been few updates on this site, OpenBlackBox has evolved significantly the last couple of months. Most of the effort has gone into functionality that is useful in my latest project, PaintLab. Check it out at flowlabs! read more »

2006-07-03      ASP.NET 2.0

After working with ASP.NET 2.0 a few months on my day job, and with this site, I must say a lot of it is really crappy - at least when using the design patterns proposed by Microsoft. I will definitely create a new OBB site based on my own patterns read more »

2006-03-15      GDC anyone?

Distributing casual games based on MDX is a tough business when the end users have neither .NET nor MDX installed. Let's go up to Microsoft's booth and put some pressure on them. When are you going to start pushing this great technology? What's the plan? Can we help? Can you read more »

2006-03-15      Site goes Live!

Crippled and awkward, but alive. read more »

2006-03-12      Site goes "Test!"

I grew tired of my graphical style for endogine.com, and Word wasn't the ultimate web publishing tool anyway. This is a little better, and it's easier to maintain as well - I just downloaded MS' Club site starter kit and changed a bit here and there. But please, no requests read more »

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